Alakazam
Reasons Why?
Alakazam is a Psychic type Pokemon. In the anime A giant Alakazam was awakened near the site of the Pokémopolis ruins in The Ancient Puzzle of Pokémopolis. Alakazam also made an appearance in Pokémon Double Trouble. This Alakazam was used by Luana, the Gym Leader of Kumquat Island, in a Double Battle against Ash. Alakazam appeared under the ownership of Eusine in For Ho-Oh the Bells Toll and The Legend of Thunder!. Anabel owns an Alakazam that appeared in Talking a Good Game and Second Time's the Charm. Kenny uses his Alakazam in the first round of the Floaroma Pokémon Contest in Settling a Not-So-Old Score!.. In the game Kadabra is a very strong Pokemon and is able to use a vast amount of moves due to it being a Psychic type Pokemon. One thing that lets down Alakazam is the fact that it can't evolve the normal way therefore you have to trade it with someone else who's Alakazam may not be as good as yours. Some of the moves Alakazam is able to use are Fire Punch, Ice Punch and Thunder Punch.
Dreamworld Ability!
Alakazam's dreamworld ability is ''Magic Guard'' This means that Alakazam can only take damage from attacks. Therefore moves like Toxic shouldn't work against it unless the move Gastro Acid which Cancels out the effect of the opponent's Ability. I like Alakazam's ''Synchronize'' ability as it is more useful and can change the tide of a battle in your favor. If the opponent causes a burn, paralysis, or poisoning of a Pokemon with ''Synchronize'', the opponent receives the status condition too. Self-inflicted status conditions (for example through the use of an item) are not passed on. There is also an outside effect for a Pokemon with Synchronize who is leading the party Pokemon, there is a 50% chance of each wild Pokemon encountered having the same nature. In Generation 3-4 bad poison is only passed on as normal poison. (Bad poison can be caused by the move Toxic) Alakazam's final ability is ''Inner Focus'' which prevents the Pokemon from flinching, for example when attacked by a move like Headbutt.
Most Powerful move
Most powerful move : Future Sight
Power : 100
PP : 10
Accuracy : 100 percent
Power : 100
PP : 10
Accuracy : 100 percent
Future Sight deals damage, but does not hit until two turns after the move is selected. If the opponent switched Pokemon in the meantime, the new Pokemon gets hit, with their type and stats taken into account. Future Sight cannot be stopped by Protect, Detect, Endure or the Wonder Guard ability. In Generations 1-4, Future Sight works a little differently. Its base power is 80, its accuracy 90% and it has 15 PP. Furthermore, the damage Future Sight deals is type-less, which means it could hit Dark-type Pokemon. It also uses the Special Defense stat of the originally targeted Pokemon, even if said Pokemon switched out in the meantime. This is a very powerful move that will always hit . But some people would say that it is too much of a risk to use a move like this. Overall I think Psychic would be a better choice of move as it is accurate and has more PP and also for the fact that it like Future Sight is very powerful.
Thank You
Umar Arif
Games, Games and more Games
Umar Arif
Games, Games and more Games
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